Bueno, pues acabo de ver una entrevista en inglés de hace un par de días en la que le preguntan a los de Blobber qué piensan de la VR, a lo que contestan esto:
MP1st: VR is still rather new, and though we’ve made great technical advancements, the technology still has a bit of a way to go. That being said, many recent horror games have been jumping to VR, Like Metro, Resident Evil, Phasmophobia, and a few others. I know on the team/publishing side there is experience with VR with some past releases like Blair Witch and Layers of Fear, but looking forward, do you see the format of play being a part of Bloober Team’s future? What are your general thoughts about VR gaming, where it is now, and maybe what you hope to see from it in the future that may get the team to revisit it?
W: Our aim as a studio is to become a global leader in horror, encompassing the entire genre. We aspire to achieve the position of the “horror house.” In practice, this also means expanding beyond the realm of “classic” video games by diversifying our portfolio to include other areas of entertainment, such as VR games, film production, television, and board game creation. If you ask me, I would like to work on an on-site horror VR experience someday.
(Traducción rápida para los que no entienden inglés: que quieren ser reconocidos como los líderes en juegos de terror y esto incluye diversificar su portfolio y salirse de los juegos "clásicos", y que personalmente, que algún día le gustaría trabajar en un juego VR)
Dejo aquí el enlace original
mp1st.com/news/bloober-team-talks-cronos-the-new-dawn-horror-games-and-working-on-multiple-projects